This series of short animations were projects that I was tasked with during the course of a month. The exercises were to demonstrate the 12 principles of animation.
This project is somewhat split up. The top Image is a render of a hand painted model showing my ability to hand paint textures.
The Last three images are of an original Character I modeled and rigged for facial animation purposes. All the texturing done to this model was using procedural shaders in Maya.