Hello all! It has been a while since my last post mostly due to developing my recent employment at the animation studio Lani Pixels.
recently I have been working closely with a colleague to more develop my technical skills as a Rigging TD. Most days I have been working on my Python, PySide and PyMel programming skills as well as working to understand the animation production pipeline.
In this post I just wanted to show one of the systems I've been working on for implementing into character foot rigs as well as creating a more advanced prop rig. So without further adue here is a short video showing the system in action.